An advanced rag doll physics engine allows for realistic impacts and player deaths and the gameis consistent 60 frames per second frame rate allows for a feeling of consistent motions. For the first time, the object youire taking cover behind makes all the difference, as a thick concrete wall will keep you safe from a hail of bullets while a thin wall or wooden fence will fail to provide adequate protection from bullets or nearby explosions. For each shot fired, a certain amount of bullet penetration is calculated by the engine, which takes factors such as surface type, bullet type and object thickness into account. Itis the physics that make things interesting and Call of Duty 4 makes the most of its proprietary engine. Granted, this has been seen before and a fair number of games work to achieve this effect, but never has it been done this well on the Mac platform than with this title. Here, the graphics and sound elements reach their pinnacle as the player is inundated by the sounds of explosions, rounds hitting nearby and smoke and debris kicking up to create a feeling of temporary full-scale chaos that must be sorted through as the player collects their thoughts and begins to sort out their counter-attack. Perhaps the most impressive example of this is seen in the midst of heavy combat. Terrific sound and good vocal work round out the sound element of the game. While the graphics more than stand on their own, itis a combined product that makes the game stunning. The end product is something that is stunning, realistic, accurately lit, almost perfectly shadowed and one of the most immersive experiences on any first person shooter game to date. Calls of Duty 4is graphics are second to none thanks to terrific modeling, amazing textures, realistic lighting and a smoke/dust engine that almost defies belief. If you have the hardware for it, youire in for a visual treat. This is how the game begins and the storyline pulls absolutely no punches as the title moves away from the nostalgia and heroism of the previous entriesi World War II theme and injects the player into a sequence of events that could realistically occur. As the titleis opening credits are displayed, the player sits through a first-person-viewpoint experience in which their character is shoved into a sedan, driven through a militia-occupied city, hustled out of the car, leaned up against a pole, screamed at by militia members and then shot before a camera. Separating itself from the previous entries in the series, Call of Duty 4is plotline is a grittier and more realistic than the previous entries. operative with the game switching back and forth between perspectives as the player finishes one mission and starts another. The story is conveyed from the perspective of a United States Marine as well as a British S.A.S. Breaking from its typically World War II-themed roots, the latest chapter focuses on a present-day conflict involving the United States, United Kingdom and Russian forces fighting both a group of Russian ultranationalists in Russia as well as rebels in a small Middle Eastern country. Call of Duty 4: Modern Warfare, developed by Infinity Ward, published by Activision and converted to the Mac by Aspyr, is the latest installment of the Call of Duty series. Sometimes a marquee video game series is a best-seller for good reason.
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